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Chor von Maschinen (AURA)
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The numerous breaks in the song are due to the various "phases" that the Night Warden goes through.
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Artist picture
People Are Looking for a New Sound
(to contact me, scroll down for my email) A note: I'm still transitioning. I will still use my male voice for my music unless I can train my upper range to the same standard. It's getting there, but it will be a while. If this bothers you, well, you don't have to listen, I guess? I will not use my voice for any collaborations or commissions. I'm also not really gonna be using this site once Depth is finished. Now that the forums are dead I'll be moving over to bandcamp and soundcloud. If there's some old copyright stuff with my male name, or dumb peddling of a "game skeleton"... it's probably gonna stay there (because whatever at this point, not like anyone uses this site). Original intro: People are looking for a new sound. I really don't know if I've succeeded at that yet, but definitely, I can try. Everything you hear on this page came from my vocal chords and my fingers. I shy away from any loops I myself did not create. Genres: Electronica - Ambient, Industrial, Game Instrumental - Film, Game, solo piano, classical I compose, play, mix, and master everything under the name Artificial Wonders. I am a solo artist and have been making music since 2006.
Song Info
Charts
Peak #94
Peak in subgenre #7
Author
Artificial Wonders
Rights
Parker Files 2009
Uploaded
July 02, 2009
Track Files
MP3
MP3 1.7 MB 128 kbps 1:52
Story behind the song
Please contact me if you would like to license or remix this track, and please give credit. I do not charge for it but I like to keep track of who's doing it. This was pretty difficult to write. I'm also really proud of the ending. This is pretty much your "Running away from impending doom" type scene in AURA. Used in the Night Warden fight - though it's closer to a survival match. (Another note... when you hear the "Zomm" by itself and then that big drum, that's when you go from half-fighting/half-surviving against the Night Warden, to blatently running away from a total monster. Just something to keep in mind as a visual.) ~What/Who is the Night Warden? --In AURA, comas play a pretty big role in the game. You typically fight through a twisted version of what has just happened, while Deep Comas take this a bit further. However, this is a Minor Coma, and you see less and less of these as the game progresses (while the Deep Comas become exponentially worse). Even so, this is a particularly bad Minor Coma. You are running from something that starts out TWICE as big as the thing that stressed you to the point that your suit shorted out and caused the coma in the first place, and its ability, you ask? Sucking up every piece of machinery in sight and assimilating it into its body. That's not so bad, but you're fighting it in a massive factory. Things continuously escalate until finally the Night Warden towers over the entire factory and you're pretty much face to face with a MASSIVE black and twisted robot that stands about a hundred feet tall now, progressed from the original twenty feet, with the only thing between you and it is... well ... nothing at all. The Night Warden slams its fist into the ground and unleashes a larger-than-life shockwave, which, upon impact, ends the coma. (Thus the wall of noise and the subtle electric overdriven violin strikes.)
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ALEXIS PATRICK
Apr 22, 2012
Magnificent music my friend!!!!!!